Sunday, April 27, 2008
Tech skills have
Dantes inferno - indicate individual contribution - measure of Effect - L?ngsweg. Effect - galaxy - measured Artemis rope of the Artemis rope cluster has 4 planet systems with altogether 19 planets and 4 Astroiden: Sparta, Macedon, Athens, Knossos Artemis rope, Sparta: 5 planets, 1 Asteroid Artemis rope, Macedon: 4 planets, 1 Asteroid Artemis rope, Knossos: 5 planets, 2 Asteroide 5 planets, 1 Asteroid: Tremanre, Edolus, Altaaya, Ontamalca, Alsages. Beside Tremanre blinks on the left of somewhat. Scant the place with Y and it discovers a Asteroiden cluster. Explores it and you finds a Protheani data disk order Sparta, Edolus. Dreschlund. easily attack of a Dreschlundes effected via S?e which it spits and by heavy Ersch?erungen, which it produces in the soil. During the approach on the system Joker says to you that from Edlolus a distress signal comes. You already find the transmitter on one level from the distance. Even ones are pr?stiniert f?Dreschl?e and so also here. As soon as you come with the vehicle n?r near, schie? it from the soil. Schie? a rocket off with RB and fires then with blank. Then absolutely drive r?w?s, because the Dreschlund spits S?e. This S?e paralyzes you, it is very gef?lich. Since the Dreschlund can spit far, should try you seitw?s drive, the Dreschlund spits only forward. As soon as it on rocky reason are, it cannot follow you. Here h?n at least also the Ersch?erungen up. If you universal gel goes out, then it looks with Y into universal gel in the Ausr?ungsmen?ach the lightest weapons and converts. To a little back and forth drive d?te the Dreschlund the temporal segnen. The stairs go down and then right to the distress signal and look you the dead ones on, where the Anh?ng had taken place on the CIT aristocracy. He tries to speak st?ig?r a coming connection an Ambassador. As soon as it on the CIT aristocracy are, his M?er talks with it?r. Altogether should you the whole planets explore. The anomaly is a mummified Salarianer. Here you k?t an artifact save. It is ID day of Captain a Milon. Then there is still Tr?er here, that is a abgest?te probe. However daf?eure electronics talent must h?r. although I with Kaidan value put on the development of electronics (are with Schildkapazit?150) is not sufficient it not. 4 planets, 1 Asteroid: Sharjifa, Porolan, Patavig, Fargeluse. It wants to talk with you pers?ich. You find this woman in Ambassadors Lounge in the CIT aristocracy. (with the receipt lady before the messages on the left of the stairs highly). In the Macedon system k?t it a metalliferous Asteroiden finds. Travel with the cursor?r the Asteroideng?el and looks for UNKNOWN. 5 planets: Salamis, Proteus, Nausicaa, Circe, Pharos, Artemis rope, Circe, gas helium 3 Artemis rope, Pharos, Turiani Insignien 5 planets, 2 Asteroide: Phaistos, Therum, Zakros, Armeni, Archanes if their Gl? have discovers you in the Asteroideng?el a flashing. With Y scanning and it find a metalliferous Asteroid. Since the Asteroid moves, he can within the G?els in another place its again and again drives with the cursor?r the internal ring, until UNKNOWN one snaps open. Second flashing finds it completely au?n on the?eren ring. Kohlehaltiger Asteroid is found, if you scannt with Y. Here a Medallion, of a salarianischen J?r, is thus a Medallion of the Salarianerordens. Therum: Mission - here is Liara T.Soni Archanes: here gas is nitrogen NOTE: the shotgun Scimitar II is here in this mission one gro? Assistance. I had it from the Hades gamma cluster, Antaeus system, from the planet Trebin. The mission is however heavier than this mission there. You m?t the mission however up to end do not f?en. Afterwards you k?t again disappear. If you do not k?t it also from the MSV Ontario get, in. Enter the ship and r?t there on the right of the crate out and disappear evtl. (here well trained Biotiker is, is on degree of difficulty normal so near at the beginning of the play too heavy to bek?fen them). You k?t the ship without problems entered and again abandoned, as long as you do not go into the rear R?e. There is even still another third M?ichkeit f?eine good weapon, even Scimittar III. Voyager cluster, system Amazon, Agebinium. The mission is easy here, if you zur?holt you simply only the Mako. (which one does not discover everything, if one notes it times. Team reference f?die mission here: Carry Tali forward, it should AI heels have, that is against the Geth an assistance. If it on it no desire have, Kaidan should be in the team. As soon as it on the Oberfl?e are, Joker says that there are verd?tige signals of the Oberfl?e. Travel on given the way further. A ship flies pl?lich?r you. Schie? the machines off, those emerge and drive on. To it come with the refinery on a front, which you do not attack k?t, say to you your companions. Take the detour to see de on the map is. Marks you the place on the map, where you drive into the branching m?t, so that you find her easier. Here a heavy Geth is gefechtsturm, however k?t their him with RB and blank fast switch off. Drive on very slowly, you turn out under bombardment however with blank and RB continue to become it with everything finished. At the place k?t here you step out and then store. You get Ausr?ung: Weapons Upgrade Gro?aliberlauf III, K?k?er III R?ungs Upgrade sign battery III and Muni Upgrade tank breaking III. The guard is a Geth, therefore?erhitzung etc. and Warp begins. The two attacks are extremely helpful. The same applies f?eine guard at the other end. Here you find: Shotgun Storm III, Pr?sionsgewehr Reaper III, armoring heavily humans Explorer III as well as Credits. Pr?sionsgewehr Reaper III has 126 attack, is well f?den instant. Bet?gt the mechanism f?die gates, makes sure that your vehicle in the N? is, because the Gefechtst?e fires on you. It switches off then with the armament of your Makos and stores. Travel then by the gate. If it an area secured have, then you k?t to step out and store. Travel thus slowly and with much patience. You get R?ungs Upgrade sign battery III, I had at the beginning of problems with the controlling of the Makos. You steer with rights the stick. _ in the direction in the it the right stick hold and turn drive it also. On the way to the core of the problem two Geth Kampfl?er come to meet you. Skin off, if they come you too close, otherwise schie?n you broken. From the Kampfl?ern you get phases ammunition III, R?sto??fer III. Drive a St? to? and steps out, then k?t you store. The problem is gro? Geth. Rockets k?en it nix wear. I could defeat it only by the fact that I him?rfahren several times had and occasionally with blank the mg on him had fired. It to bek?fen the gr?e grind is, each mark has their it keeps to it R?ungs Upgrade Geh?etes fabric III, ammunition Upgrade Rei?r III, weapons Upgrade combat sensor III defeated. Things is good, thus you get the M?ichkeit to convert less good Ausr?ung into universal gel. Thus have you gen?nd gel, in order to repair your Mako. Travel then by the tunnel. At the other side are Geth Sch?en, kriegt their faster small, if you?rfahrt them with the Mako. Let the Schilden time regenerate, before you drive on and stores then. (possibly you m?t in addition step out). Then the second tunnel comes. Here this mark is also Geth Sch?en, it however without problems switches off k?t. at the tunnel exit is Geth Raketensch?en behind barriers. Travel down into the barriers inside and?rfahrt everything. Thus you approach also from the rear to it and k?t it switch off. Here you m?t n?ich step out and to Fu?weiter. If you too heavily, k?t it zur?kehren and have anyhow something aufgelevelt and above all earned Credits. You k?t however also between rock continue to go, are important that you move you slowly. In the n?sten section above a Geth Sch?e is in a tower. Throwing reduces in, in order to throw it. Then at least peace turns in in the tower. Above is a Geth Raketensch?e behind barricades and rock. All nothing helps, there m?t her n?r near. Uses the barriers f?euch as covering. _ so soon it with it be, use throw in, and he be settle. Waits then, to it everything loaded and store. You reach now the refinery. Here you make it with interesting Geth experience, a sequence are faded in. As soon as you act k?t, runs to the left behind the wall. Here have you a real chance. First the Sch?en comes to you, which threw the ship off. Then make you those Pir. AI chop from Tali w?e you much help here, I have her unfortunately not thereby. And to? I cannot now. Therefore my team recommendation at the beginning. If the Kriecher is away, have its chemically III ammunition Upgrade and R?ungs. Upgrade of servo joints III. The second Geth Kriecher (spirit) comes always to the same place jumped, then it was at least with me. You m?t in addition covering do not leave. So have their time to load your characteristics. With throwing you k?t you well help, if it AI heels do not have. If the second Kriecher is away, receive its large caliber run III, weapons Upgrade and R?ungs Upgrade emergency interface III. From the Kriecher and the Sch?en their combat sensor gets III, and armor-piercing III. Remains only gro? Machine. Despite all Bem?ngen it can block the radar with me still. You have still another third Geth and a Sch?en. The gr?e problem is the Geth Kampfl?er, because it can send you with a shot into the the other world. Daf?gibt it however a simple L?ng: take the shotgun Scimitar. I had put a R?sto??fer II to it on and put the ammunition Upgrade armor-piercing I. you in such a way that you stand exactly behind your covering with the gap, which is between two wall construction units. Here is the Geth Kampfl?er. You k?t it by the gap see exact and it you also however are too narrow the gap f?ihn, in order to attack you. Dr?t now with pulled Scimitar the shoulder key LT. Now take it exactly in the visor and schie?. Slowly are lost its to blue sign and then loses he his life energy. Goes slowly into the Grabungsst?e. It is behind a barrier. _ speak with it and go then slow the course down. Down the opponents with Warp and throwing switch off and the shotgun. Here are also safety cells (fusion safety cells). If you approach close enough, let her explode. In the back a camp is finds its hammer there III, ammunition Upgrade and radioactive III. Weapon locker: Edge III, pistol, Lancer III, Banshee III. Storm rifles. With me the code A-X-B, it read can however be that it is again generated each mark. Then the wall under T.Soni is free-shot. You pursue the happening above. After their further highly drove, comes the boss of the mission, a Kroganer, which f?Saren works. As soon as it er?net the fight, it runs on you too. And strikes themselves by direction exit (where it before was) evades to it to the barrier, in order to have covering. The Kroganer runs far into the center of the platform and then to?, because it away are. Thus their it evades and wins time k?t. On the way you settle the companions of the Kroganers. Then I can only hope that he does not f?t you the R?en, then m?t it around the placing wall to go, in order to have far covering. Throwing?erlastung, uses sabotage and Warp, everything at the same time on the Kroganer, so that it?rhaupt effect shows. Nevertheless the Kroganer Biotek will not /Techangriffen from the combined clenched from you drauf to go. Thus ballert from all pipes. Then it goes schlie?ich to soil and the mission is created. In Shepards subject on the Normandy is thereafter pistol Kessler III and storm rifle Avenger III. A private message to Tabitha Lee send more Beitr? from Tabitha Lee find
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